Building with C++
Create high-performance applications with the power of systems programming
Why Choose C++?
🚀 Ultimate Performance
Direct hardware access and zero-overhead abstractions for maximum speed.
🎮 Game Development
Industry standard for AAA games and real-time graphics applications.
🔧 Systems Programming
Build operating systems, drivers, and embedded software.
🧬 Modern Features
Templates, lambdas, and modern C++20 features for expressive code.
What Can You Build?
Game Development
Maximum performance, hardware access, real-time processing
Frameworks:
Examples:
- AAA games
- 3D engines
- Physics simulations
- Graphics programming
System Programming
Low-level control, zero-overhead abstractions, deterministic performance
Frameworks:
Examples:
- Operating systems
- Device drivers
- Embedded systems
- Compilers
High-Performance Computing
Parallel processing, GPU programming, memory efficiency
Frameworks:
Examples:
- Scientific computing
- Machine learning
- Data processing
- Simulations
Desktop Applications
Native performance, cross-platform, rich UI capabilities
Frameworks:
Examples:
- IDEs
- CAD software
- Media editors
- Productivity tools
Natural Language Examples
Describe your C++ project in plain English:
"Create a C++ game engine with OpenGL rendering and physics"
3D game engine with graphics and physics systems
"Build a C++ high-performance web server with async I/O"
Multi-threaded server with epoll/IOCP support
"Design a C++ image processing library with GPU acceleration"
CUDA-accelerated image manipulation toolkit
C++ Best Practices
Modern C++
- Use C++17/20 features
- Prefer smart pointers
- Use RAII for resources
- Embrace move semantics
Memory Management
- Avoid raw pointers
- Use containers wisely
- Prevent memory leaks
- Minimize allocations
Performance
- Profile before optimizing
- Use const correctness
- Inline small functions
- Cache-friendly code
Safety
- Enable compiler warnings
- Use static analysis
- Write unit tests
- Avoid undefined behavior
Quick Start Templates
🎮 Game Engine
2D/3D game engine with rendering and physics
"Create a C++ 2D game engine with SDL"
🖥️ GUI Application
Cross-platform desktop app with modern UI
"Build a C++ text editor with Qt"
⚡ High-Performance
Multi-threaded data processing system
"Design a C++ parallel computing framework"
🔌 System Tool
Low-level system utility or driver
"Create a C++ network packet analyzer"
Pro Tips
📚 STL First
Master the Standard Template Library before reaching for external libraries
🛡️ Smart Pointers
Use unique_ptr and shared_ptr to prevent memory leaks automatically
⚡ Const Everything
Use const by default - it helps optimization and prevents bugs
🔧 Modern Build
Use CMake or Meson for cross-platform builds and dependency management